Put your events on a calendar, let them repeat, and see who is coming before the doors open.
The calendar is where your events live. Schedule a one-off, or set an event to repeat so a single weekly trivia night fills your calendar for weeks ahead without you re-entering it. Each date on the calendar is an instance you can run from the cockpit.
Players who follow your venue can RSVP to a night, and you see the guest list build. That gives you a read on the room before you show up: how many teams to expect, who is a maybe, and whether the night is filling out.
Create an event with a date, a start time, and the activities that make up the night. Manage events from your host events page, where the calendar and your upcoming instances live side by side.
A recurring event repeats on a cadence you pick: weekly, every two weeks, monthly on the same day, or a custom interval. When you set a recurrence, the platform generates the upcoming dates for you, up to 12 weeks ahead by default, so your regular night is on the calendar without repeated data entry.
Each generated date is its own instance. You run them one at a time, and players can RSVP to a single date or to every upcoming date of the series at once.
Set an end date on a recurring event to stop the series on a specific day. Without one, dates keep generating out to the 12-week window.
Monthly recurrence keeps the same day of the month and adjusts for short months so a night set for the 31st still lands cleanly.
Players RSVP from a signed-in account. They can mark themselves attending, a maybe, or declined, and note a party size so you know how many heads each RSVP brings. They can RSVP to one date or to all upcoming dates of a recurring event in one move, and change or cancel an RSVP any time before the night.
There is also a waitlist status you as the host can set on an RSVP by hand, for example when a night fills up, so you keep a fair line rather than turning people away at the door.
For any event you can pull the guest list and a summary of counts: how many are attending, how many are a maybe, and the total heads once party sizes are added up. The summary counts party size for attending and maybe RSVPs, so it reflects real expected turnout, not just the number of RSVPs.
You can also add guests by hand. If someone books over the phone or in person, enter a manual RSVP so the guest list stays complete.
RSVP needs a signed-in account. Anonymous visitors can see your event, but to RSVP they sign in first, which is what lets you build a real guest list you can reach.
A player RSVP allows a party of up to twenty. Manual RSVPs you add as the host allow a larger party for big group bookings.
Recurring events generate their dates ahead of time, so edits to a single instance stay local to that night and do not disturb the rest of the series.