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Branding and Skins

Put your logo and colors on your host surfaces, and re-theme the game itself with a skin.

Two ways to make it yours

Branding is your identity: your business name, logo, colors, and fonts. It shows up on your host surfaces so the experience looks like yours instead of generic. Skins are a different layer: they re-theme the game itself, the buttons and boards and podiums on every player's phone and on the projector.

Use branding to make your page and prints look like your business. Use a skin to give game night a distinct look and feel. They work together: a branded page that leads into a skinned game reads as one polished production.

Set up your branding

Branding covers your business name and tagline, a logo (with a light variant for dark backgrounds), a favicon, a background image, and a palette of primary, secondary, accent, text, and background colors. Higher plans also unlock white-label (hiding the platform's own branding), custom CSS, and custom backgrounds and favicons.

Each piece unlocks by plan. Logo upload comes with the Pro plan. The color palette, white-label, and custom CSS come with the Business plan. The editor shows what your current plan can change and prompts you if you reach for something above it.

  1. Open the branding editor from your host tools.
  2. Set your business name and tagline.
  3. Upload your logo (and a light version for dark backgrounds).
  4. Choose your colors if your plan includes the palette.
  5. Save, and your branding flows onto your host surfaces.

Where branding shows up

Your branding carries into your game display surfaces, your printed materials through the Print Pack, and your flyers. On a white-label plan it can also hide the platform's own marks so your production stands alone. There is an optional Discord webhook too, so your announcements post under your business name.

What a skin is

A skin (also called a personality) re-themes the game chrome using CSS variables. It restyles the buttons, answer cards, boards, timers, podiums, and HUD on the player game and the venue display in one move. Official skins are available to every host, and you can browse them, or build and import your own.

The game chrome is built on a large set of theming tokens, so a skin can retint the whole look without touching the layout. Skins can carry their own uploaded fonts too, so the type matches the theme.

Try an official skin first to see how far a theme changes the room, then build your own once you know the look you want.

Building your own skin safely

When you create or import a skin, every value is checked before it is saved. Color and style overrides must be plain CSS custom properties, and unsafe things like external URLs or markup that could break out of the theme are stripped. Uploaded icons and fonts go through the same cleaning. This keeps a shared skin from carrying anything harmful onto a player's phone.

If you author skins outside the app, the platform publishes the bundle format itself: a schema endpoint describes every accepted field and a template endpoint returns a valid starter bundle, so an external tool can generate an importable skin without guesswork.

  1. Start from an official skin or a starter bundle for your theme.
  2. Adjust the colors and tokens to your look.
  3. Add your own fonts if you want custom type.
  4. Validate the bundle, then import it as your own skin.
  5. Apply it to a game and check it on a phone and the projector.

Related guides

Branding features unlock by plan: logo on Pro, and colors, white-label, and custom CSS on Business. The editor tells you which controls your plan can use.

Official skins are open to every host to browse and apply. Your own skins are private to you unless you export a bundle to share.

Every skin write is sanitized, so importing a bundle from someone else cannot slip unsafe CSS or markup onto your players' screens.