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Name That Tune

A clip plays. Name the artist, name the song. Each half scores on its own.

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What a Name That Tune round is

The host builds a setlist. One at a time, a short clip of each song plays for the room while teams write in who performs it and what it is called.

The two halves are marked separately. Knowing the song but blanking on the band still scores, which keeps the round alive for everyone instead of turning into an all-or-nothing guess.

Only the sound plays. The video stays hidden, so nobody can read the answer off the screen.

How a round plays out

A clip starts and the clock runs. Two boxes appear on your phone, one for the artist and one for the song title.

Fill in whichever you know. You can submit with only one of them filled, and a half-right answer still earns points. Once you submit, it is locked.

Spelling is graded loosely. Case, punctuation, and a leading 'the' are ignored. One slipped letter still matches in a name of 6 letters or more, two from 10. Short names must be spelled right, and so must the first letter of a one-word name. Typed the artist in the title box by mistake? It still counts.

When the clock stops, the answer comes up as the artist and the title together, and the scores follow.

Variants

Streamed clip

The host picks a track from YouTube and trims the clip.

The most common setup. The host pastes a link and chooses where the clip starts and how long it runs. In the live console the host presses Play on TV. Only the sound reaches the room; phones never play it.

Audio file

The host links a direct audio file instead.

For hosts running their own library. Paste a direct link to the audio file. The round plays the same way: Play on TV in the live console.

An audio-file song gets an Edit clip button in the setlist. It opens the song's waveform with two handles: drag them, or click one and use the arrow keys, to set where the clip starts and ends. Quick buttons set a 10, 15, 20, or 30 second clip, Play clip previews exactly that window, and you can add a fade in or fade out. The TV starts at your start point and stops at the end; fades play in the preview and in downloads, not on the TV.

Prefer to play the round from your own laptop? Download round as one file joins every audio-file clip into one WAV, with a gap you choose between songs. YouTube songs cannot go in the file.

Scoring

Song title correct 1 pts Artist correct 1 pts Both correct 2 pts

Host setup options

OptionWhat it controls
Points per correct part Default: 1
What each half is worth, the title and the artist counting separately.
Raising it makes the music round weigh more against the rest of the game. A fully correct answer is always worth double this.
See how it works, in pictures →
Clip length Default: 15
How long each clip plays.
Shorter clips are harder. This is the round default. Any single song can set its own length, from 3 to 60 seconds. The answer clock is the question timer, not the clip.
Start at Default: 0 (range None to None)
Seconds into the track where the clip begins. Set per song.
Starting past the intro, or on an instrumental break, makes a familiar song much harder to place. For an audio-file song, Edit clip shows the waveform so you can drag the start and end instead of typing them.
On-screen hint Default:
Optional per-song prompt, like a decade or a genre.
It replaces the default prompt, 'Name that tune: artist and title'. Use it to nudge a hard song without giving it away.

In pictures

Name That Tune, clip to credit

Clip plays
The host picks where it starts and how long it runs. Only the sound reaches the room.
Two boxes
Artist in one, title in the other. One filled box is enough to submit.
Loose grading
One small slip counts, and a leading 'the' is ignored.
Half pays half
Each correct half earns its share; both halves earn the full value.

A bank song with no artist on file grades title-only, so the title box alone can still pay in full. Songs you add in the designer always have both.

The reveal shows the artist and title together when the clock stops.

🏆 Glory Points

A Name That Tune round scores into the game like any other round, so it feeds Glory the same way. See the Glory Points guide for how that works.

Read the Glory Points guide →

Tips

Write something in both boxes. There is no penalty for a wrong guess, and a half-remembered band name might still match.

Split the work across the table. One person chasing the artist while another chases the title beats everyone shouting the same guess.

Do not burn the whole clip arguing. Get an answer in early, then refine it while the clock runs.

The fine print

The title and the artist are marked independently, so one correct half always scores, whichever half it is.

Your team banks a half if anyone on the team gets it. Teammates pool knowledge rather than competing with each other.

Answers are matched loosely against the real title and artist. Case, punctuation, leading articles, and one small slip do not cost you. Swapped boxes still count. A near miss, like part of a title, waits for the host to check. If the host leaves it, it scores nothing.

Some songs are credited to more than one artist. Hosts are asked to set the credit players are most likely to name, and can always correct a mark by hand.

A setlist holds up to 20 songs.

Clips run between 3 and 60 seconds, defaulting to 15.

Paper works too. The Print Pack's answer sheet has an Artist box and a Title box for every clip, so the scorer can see which half a team got, and a line at the bottom for artists right, titles right, and the round total. The host marks the sheets and enters each team's score.

Playing recorded music in a bar usually needs the venue's public performance license. Brainflood does not provide one.

Hosts build the setlist in the Game Designer's Music Setup tab. Every song needs a title, an artist, and a clip: a YouTube link or a direct audio file link.

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